Computer Webmaster Gaming Console Graphics Forum

Welcome to the Computer Webmaster Gaming Console Graphics Forum forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

MK PitStop Main Earn $25 Earn Money Posting Extras Members Blogs Image Hosting User Pages
Go Back   Computer Webmaster Gaming Console Graphics Forum > New Users Help And FAQ
Register FAQ/Rules Become A V.I.P. Member Search Today's Posts Mark Forums Read

New Users Help And FAQ If you are a new user or just looking around the forums then you might be a little confused on how the forums work and how to look at the different sections you might be interested in.

Please click here to get full easy to follow steps on how to look around MK PitStop SEO Forum Webmaster Forum Webmaster SEO Forum Webmasters Forums

Google
Closed Thread
 
LinkBack Thread Tools Rate Thread Display Modes
Old 06-26-2007, 9:32 AM   #1
Neural Noise
 
Neural Noise's Avatar
 
Posts: n/a
My Photos: (0)

Banked:
MK Cash: $

I am Worth:
MK Cash: $
Donate

Recent Blog: None

Default Memory edge of the XBOX360 over the ps3

Xbox 360 reserves 32 MB for the system. The remaining 480 MB (94%) is
completely available for games to use how they wish. The 32MB of system
memory is used for the kernel, device drivers and the Xbox 360 Guide, which
includes friends lists, voice/text messages, achievement lists, gamercards,
Live Marketplace, 1-1 chat, virtual keyboard, and the music player. For CPU
reservation, core 0 is completely available to the game, and the system
reserves a small percentage (think single digits) of core 1 and 2.

For comparison, PS3 developers have to deal with a system that has memory
split into two 256MB banks, one of which is reserved for graphics only. A
large portion of both the memory banks are reserved for the system. On top
of that, games that want to support other features, like friends lists or
in-game commerce, take an additional memory hit. Arstechnica.com indicates
that a total of 96MB is reserved for the system on PS3. Innerbits.com
indicates that 9MB is required for friends lists (and 60MB for in-game
commerce!). If those numbers are correct, a PS3 title using friends lists
functionality has 512-96-9 = 407MB available, 73MB less than an Xbox 360
title using the same features.





If Sony mandates these features in future titles (unlikely for in-game
Commerce, possible for friends), game developers will cut other game
features to meet a smaller memory footprint. If Sony doesn't mandate these
features, then games won't universally support them. Either way, gamers
lose.

* What do we have "in" the Guide (already reserved) vs. what a developer
would need to allocate more memory for? Thinking in-game shopping experience
in particular - are we all covered in the 32 MB?

The Xbox 360 Guide already supports the Marketplace experience, so in most
cases an Xbox 360 game doesn't need to allocate any additional memory. If
the title wanted to have an in-game experience, they'd just need to carve
out a small chunk to manage in-game images, descriptions and prices.


http://ozymandias.com/archive/2007/0...es-on-PS3.aspx


the better memory system of 360 and the better OS is a win-win situation for
developers and gamers, this is in my opinion one of the bigger factor under
the best looking 360 port in multiplatform games



 
Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Featured Websites
Free Space
Free Space
Free Space Free Space
Closed Thread
Tags: , , ,




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blurring selection edge fuzzy@att.net Graphics in general 5 06-11-2007 11:13 PM
cert. of achievement edge Flash Graphics in general 1 06-11-2007 10:32 PM
FS: Don't pay $140 to FIX an XBOX360. Includes: XBOX360 Strategy Guide Northern Deity Console Subjects 0 06-11-2007 12:02 PM
FA: Don't pay $140 to FIX an XBOX360. Includes: XBOX360 Strategy Guide hornservices Console Subjects 0 06-11-2007 10:30 AM
Win 98se Video Driver Needed for Edge 3000 Bob Operating Systems And Software 1 05-28-2007 5:55 PM


Featured Websites




All times are GMT +1. The time now is 7:10 AM.


Powered by: vBulletin Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.0.0
Cheap Computers
MK PitStop Copyright 2005 - 2008

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98