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Old 06-12-2007, 11:52 PM   #1
John Latter
 
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Default How are fruit/slot machine programs written?

Hi,

I've heard that fruit machine programs are based on "Game Theory" and
was wondering if there are any online examples or descriptions of them
(sorta "Know Thy Enemy" impulse prompted me to ask).

I know, if you tell me then you'll have to kill me..

--

John Latter

Model of an Internal Evolutionary Mechanism (based on an extension to homeostasis) linking Stationary-Phase Mutations to the Baldwin Effect.
http://members.aol.com/jorolat/TEM.html

'Where Darwin meets Lamarck?' Discussion Egroup
http://groups.yahoo.com/group/evomech
 
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Old 06-12-2007, 11:52 PM   #2
Tony O'Bryan
 
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Default How are fruit/slot machine programs written?

John Latter wrote:

> Hi,
>
> I've heard that fruit machine programs are based on "Game Theory" and
> was wondering if there are any online examples or descriptions of them
> (sorta "Know Thy Enemy" impulse prompted me to ask).
>
> I know, if you tell me then you'll have to kill me..
>


I wrote an online slot machine for a startup casino several years ago. The
casino provided a chart for a machine with 3 wheels. The chart provided
the number of each type of fruit for each wheel, as well as the probability
that resulted from each fruit distribution. Each 3-wheel combination was
listed in table of possibilities.

The machine was programmed to randomly select one 3-wheel combination at
each spin. The probability chart ensured that, with a random selection
mechanism, the players would lose far more often than they one. The odds
were heavily stacked in the casino's favor.

 
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Old 06-12-2007, 11:52 PM   #3
John Latter
 
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Default How are fruit/slot machine programs written?

On Thu, 15 Sep 2005 23:15:24 GMT, Tony O'Bryan
<storm_reaver@yahoo.com> wrote:

>John Latter wrote:
>
>> Hi,
>>
>> I've heard that fruit machine programs are based on "Game Theory" and
>> was wondering if there are any online examples or descriptions of them
>> (sorta "Know Thy Enemy" impulse prompted me to ask).
>>
>> I know, if you tell me then you'll have to kill me..
>>

>
>I wrote an online slot machine for a startup casino several years ago. The
>casino provided a chart for a machine with 3 wheels. The chart provided
>the number of each type of fruit for each wheel, as well as the probability
>that resulted from each fruit distribution. Each 3-wheel combination was
>listed in table of possibilities.
>
>The machine was programmed to randomly select one 3-wheel combination at
>each spin. The probability chart ensured that, with a random selection
>mechanism, the players would lose far more often than they one. The odds
>were heavily stacked in the casino's favor.


Thanks Tony!

--

John Latter

Model of an Internal Evolutionary Mechanism (based on an extension to homeostasis) linking Stationary-Phase Mutations to the Baldwin Effect.
http://members.aol.com/jorolat/TEM.html

'Where Darwin meets Lamarck?' Discussion Egroup
http://groups.yahoo.com/group/evomech
 
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