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| | #1 | ||
| Greetings Everyone, I am with a startup company that is looking to lisence or buyout a game engine on which to base casino like games. While we are in the planning stages still yet, I am needing an estimate of costs for such. Does anyone know of any resources that could give me the information I need? Thanks, Lee | |||
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| | #2 | ||
| "Wingman" <wing@nospam.com> wrote in message news:3f798c14$0$34844$45beb828@newscene.com... > Greetings Everyone, > I am with a startup company that is looking to lisence or buyout a game > engine on which to base casino like games. While we are in the planning > stages still yet, I am needing an estimate of costs for such. > Does anyone know of any resources that could give me the information I need? > > Thanks, > Lee Hmm... Because the term "Casino Games" covers such a WIDE range of possibilities (everything from slot machines to blackjack), I doubt you will be able to find a "Casino Game Engine". Their are game programming libraries that can be used to implement the games you require. If you're hardware is running Windows or Linux, I reccoment SDL + OpenGL. If you have any (even rudimentary 3d HW) OpenGL can be used to drastically accelerate you're 2D (sprite scaling, sprite alpha blending and sprite rotation come at nearly NO cost to the CPU). SDL is free, but you've got some work to do. I think the terminology "Engine" is a bit of a misnomer. Most game engines are HEAVILY optimized for a particular game. Many game companies re-write massive amounts of their engine's between each project. Tony | |||
| | #3 | ||
| Thanks for the response Tony, While we have a programmer that is interested in working with us and investing some 'sweat equity', his available time to devote to this project at this time is quite limited. We are hoping to get the project off the ground at a more accelerated pace. Unfortunately, I do have more time to devote to it, but alas, I'm not a very experienced or proficient programmer, nor, at this time do I really want to dedicate that much time in learning. Where would I go to contract something like this? What would be the approximate costs? How long would development time be? I realize there are a lot of variables that need to be known in order to estimate costs and time, so quotes or estimates will not be considered solid at this point. Just really needing some figures to calculate how much, if any, capital this project will take. We are looking for a standard slot machine engine initially, with the ability to 'skin' the game ourselves. The same would go for a BlackJack "table", Roulette, Video Poker, Baccarat...etc. Thanks again "Wingman" <wing@nospam.com> wrote in message news:3f798c14$0$34844$45beb828@newscene.com... > Greetings Everyone, > I am with a startup company that is looking to lisence or buyout a game > engine on which to base casino like games. While we are in the planning > stages still yet, I am needing an estimate of costs for such. > Does anyone know of any resources that could give me the information I need? > > Thanks, > Lee > > | |||
| | #4 | ||
| You need a C/C++ programmer with game programming experience. You listed 5 games. The first thing a decent programmer would do is try to get a high level view of what you want. Just to get an idea of how tough the whole job is actually going to be. They would then begin building a body of code that would be shared across all 5 games (the engine you originally referred to). Because these games are so different, the engine here would consist of elements like these: - Graphics API - Generic timeslicing model - User Interface code - Memory Management - Any necessary utility classes I estimate that a competent programmer could have the above "structural" work done in the first 2.5-3.0 months. When this stuff is all reasonably far along, you could then proceed to build a real game. I believe that you could have simple but playable versions of each of the 5 games you listed delivered sequentially over the next 9 months. But only if the game requirements were kept simple. Of course, you could choose to concentrate on a particular game and do a great, full featured job instead. You could also simply hire more programmers. Programmer salaries vary, and it of course, depends on the experience and skill level you require. I wouldn't skimp on this though, if you only intend to hire one person, that person better be a real pro. Tony "Wingman" <wing@nospam.com> wrote in message news:3f7d856a$0$48250$45beb828@newscene.com... > Thanks for the response Tony, > > While we have a programmer that is interested in working with us and > investing some 'sweat equity', his available time to devote to this project > at this time is quite limited. We are hoping to get the project off the > ground at a more accelerated pace. > > Unfortunately, I do have more time to devote to it, but alas, I'm not a very > experienced or proficient programmer, nor, at this time do I really want to > dedicate that much time in learning. > > Where would I go to contract something like this? What would be the > approximate costs? How long would development time be? > > I realize there are a lot of variables that need to be known in order to > estimate costs and time, so quotes or estimates will not be considered solid > at this point. Just really needing some figures to calculate how much, if > any, capital this project will take. > > We are looking for a standard slot machine engine initially, with the > ability to 'skin' the game ourselves. The same would go for a BlackJack > "table", Roulette, Video Poker, Baccarat...etc. > > > Thanks again > > > "Wingman" <wing@nospam.com> wrote in message > news:3f798c14$0$34844$45beb828@newscene.com... > > Greetings Everyone, > > I am with a startup company that is looking to lisence or buyout a game > > engine on which to base casino like games. While we are in the planning > > stages still yet, I am needing an estimate of costs for such. > > Does anyone know of any resources that could give me the information I > need? > > > > Thanks, > > Lee > > > > > > | |||
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| Tags: casino, engine, game |
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