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| I've started to code a simple GUI system, and stumbled across a minor problem. I use Bitmap Fontbuilder from lmnopc software to create a texture with all the ascii characters. and for normal english / US keyboards it works fine, however, I use a Sedish keyboard, and would like ÅÄÖ to work too, but they produce scancodes : 143, 142 and 153, but in the ascii texture generated, they are around 250, so is there a simple (-ish) way of solving this? And get the right ascii values from special characters. Any help welcome. //Martin | |||
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| Tags: ascii, conversion, scancode |
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