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| Software Programming Software programming talk, ask questions about computer software programming or help others |
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| "Ultimate Buu" <majjinbuu@dragonball.z> wrote in message > Are there any PS2 and/or XBox versions of the well-know BASIC > game creators/engines such as DarkBasic? The PS2 is far more widely > sold (and therefore commercially more attractive) but the Xbox is > virtually standard DX8, so a port shouldn't be *that* difficult. I would > certainly be willing to shell out a couple hundred bucks more to be able > to make a PS2/Xbox version of my game (if I *had* a game, that is). > Unfortuantely a PS2 "tool" i.e. dev kit costs about £20,000. Probably a bad policy, but in the context of a several million pound development budget it is just a minor expense. | |||
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| | #2 | ||
| Malcolm wrote: > "Ultimate Buu" <majjinbuu@dragonball.z> wrote in message > >>Are there any PS2 and/or XBox versions of the well-know BASIC >>game creators/engines such as DarkBasic? The PS2 is far more widely >>sold (and therefore commercially more attractive) but the Xbox is >>virtually standard DX8, so a port shouldn't be *that* difficult. I would >>certainly be willing to shell out a couple hundred bucks more to be able >>to make a PS2/Xbox version of my game (if I *had* a game, that is). >> > > Unfortuantely a PS2 "tool" i.e. dev kit costs about £20,000. Probably a bad > policy, but in the context of a several million pound development budget it > is just a minor expense. > What about the PS2 Linux Kit? Something could be developed for that. Eric | |||
| | #3 | ||
| There is a pretty large PS2 Linux kit developer community and I guess that a Basic game kit would be very useful to allow people to get their game ideas up and running quickly. I know I would seriously consider buying it if it existed. Ty "Eric" <gokings@volcano.net> wrote in message news:vj00vqfssbklae@corp.supernews.com... > Malcolm wrote: > > > "Ultimate Buu" <majjinbuu@dragonball.z> wrote in message > > > >>Are there any PS2 and/or XBox versions of the well-know BASIC > >>game creators/engines such as DarkBasic? The PS2 is far more widely > >>sold (and therefore commercially more attractive) but the Xbox is > >>virtually standard DX8, so a port shouldn't be *that* difficult. I would > >>certainly be willing to shell out a couple hundred bucks more to be able > >>to make a PS2/Xbox version of my game (if I *had* a game, that is). > >> > > > > Unfortuantely a PS2 "tool" i.e. dev kit costs about £20,000. Probably a bad > > policy, but in the context of a several million pound development budget it > > is just a minor expense. > > > > What about the PS2 Linux Kit? Something could be developed for that. > > Eric > | |||
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| Tags: basic, consoles, creators, game |
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