![]() |
|
Welcome to the Computer Webmaster Gaming Console Graphics Forum forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
| |||||||
| Software Programming Software programming talk, ask questions about computer software programming or help others |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 | ||
| Just some background...I love coding and I love playing games so naturally I think it would be great if I could work as a game developer. Plus I'm working on my own game at home...at a snails pace, but it's getting there. I got my degree and I'm currently working at a Tech company as a software engineer...coder basically. My question though is...is it fun or worthwhile to work for a game developer? I imagine the responses will vary a lot, but in general if you have a passion for games and coding I would assume it would be very enjoyable...maybe not high job security or pay, but is it enjoyable....I'm just curious. thanks, dn | |||
| Advertisements |
| | #2 | ||
| dn <x@microsoft.com> wrote: > Just some background...I love coding and I love playing games so naturally I > think it would be great if I could work as a game developer. Plus I'm > working on my own game at home...at a snails pace, but it's getting there. > I got my degree and I'm currently working at a Tech company as a software > engineer...coder basically. My question though is...is it fun or worthwhile > to work for a game developer? I imagine the responses will vary a lot, but > in general if you have a passion for games and coding I would assume it > would be very enjoyable...maybe not high job security or pay, but is it > enjoyable....I'm just curious. Ah, is it fun working for Hollywood and making movies? Same deal, you are in or entering the entertainment industry which I imagine is a lot more interesting than coding PeopleSoft interfaces and doing backend database integration for shopping carts. Talent rules, there is no security and only the truly creative survive ... or even apply. --Thom p.s. 30 years ago everyone had a novel in their drawer at home somewhere. 20 years ago everyone had a movie script. 10 years ago everyone had a TV script. Today is games. Individuals do not create games. You need a team of folks willing to take a chance for incredible failure. | |||
| | #3 | ||
| I'm a software engineer for a large game development company, working on a title that ships in September. We're in Alpha right now, which means 14+ hour days, so the enjoyment is somewhat diminished. Right now I would enjoy sleeping in. The previous responses to this post differ from my experience. The fact is, it all depends on the company you're working for. Go for a large company. You'll have more security, better benifits, and they're more likely to hire someone with less experience, as they can afford to train him. You'll also be more likely to work on a title that will sell more copies, which is nice. I enjoy my work to a great extent because I work with a really great team. A good studio is careful to pick a candidate who will best fit in with the rest of their developers. At 2:00 AM, you'd better be around people you like, or you won't be happy. Especially at first, you probably won't have much choice in the title you work on. Once you have some experience, though, a good company will pay attention to your interests and try to put you where you'd like to be. Even as an engineer, you'd be surprised at how much influence you can have on a game design. A good producer or designer will recognize a good idea when you say "you know, the game would be better if we did this..." Of course, it has to be a good idea. Talent doesn't rule. Talent is important, but is worthless without reliability. Creativity is important, but if you can't get that product out the door, you've got nothing. Is it enjoyable? For me, yes. But it's still a job. There are lots of ways in which it could be more enjoyable. It can be easy to get burned out on it, especially the hours. Naturally, it's cool to be in EB or Gamestop or WalMart with a friend and casually point to something on the shelf and say "I made this." It mostly just depends on where you are, and who you're working with. dn <x@microsoft.com> wrote in message news:bd7tii$hn4$1@news01.intel.com... > Just some background...I love coding and I love playing games so naturally I > think it would be great if I could work as a game developer. Plus I'm > working on my own game at home...at a snails pace, but it's getting there. > I got my degree and I'm currently working at a Tech company as a software > engineer...coder basically. My question though is...is it fun or worthwhile > to work for a game developer? I imagine the responses will vary a lot, but > in general if you have a passion for games and coding I would assume it > would be very enjoyable...maybe not high job security or pay, but is it > enjoyable....I'm just curious. > > thanks, > dn | |||
| | #4 | ||
| > My question though is...is it fun or worthwhile to work for a game developer? Me and several friends had an opportunity to work for game companies. My best friend decided to do it, i decided not to. A small part of that was money - game companies don't pay all that well (for programmers) compared to normal businesses. A much larger part was the hours. i was married at the time and quickly ended up with 3 kids and, as much as i like games, i like my daughters more Another factor was that some of the games just weren't things i was interested in. i wanted to work on RPGs. i had one opportunity like that there was also a baseball game and a wakeboarder game. Good games, just not my particular interest and so (i think) those would have been less interesting for me i didn't realize at the time (10 years ago) that job security was an issue. Growing up in Austin, many of my friends landed at Origin, a pretty big company back then. But my buddy got laid off and went to Origin #2 (Digital Anvil). Once again people were shuffled and people left and he went through a couple of different places. One time he was so hard up for work he interviewed to work on a budget title rodeo game. He worked on a port of some relatively big game (Spy Hunter i think) and worked for a couple months and wasn't paid at all (the developer/port house had gotten rid of the Austin branch to cut costs but said if they kept working on some prototype they might help the company land a new contract and thus get re-hired; didn't happen) My buddy really likes what he's doing although he and his wife are sick of the hours. The people can be wierd but in his case have been generally nice (although there are definitely arrogant primodonnas and loose cannons; i visited a local shop where i am now - Activision Value? - and the lead guy was screaming at his developers; again). For some reason the workforce is often younger (some of the senior guys can be gray but most don't appear to be). The environments are nice - i wish i had free twinkies at my work. And laser tag Had i been single i would have taken the job. If it didn't pan out i could always have taken a job in industry and have some cool stories to tell. Even now i toy with it although i've gotten spoiled by large pay checks and short work hours Oh yeah, one other risk. Another friend of mine wrote Extreme Paintbrawl. Although i never played it, i'm told it was one of the worst games ever. Sold 400,000 copies so it made money (budget titles often do; lots of parents will buy a $10-$15 title but few want to spend $50 on a game, especially if it turns out to suck; me personally, when i pay > $40 for a game, it quite often turns out to majorly blow). i asked my buddy for a copy of the game but he refused to let me see it. He doesn't like to talk about it -baylor | |||
| Featured Websites | ||||
|
![]() |
| Tags: developer, game, working |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Access Programmer / Access Developer Can help Automate your BIZ | sos | Building An Internet Business | 0 | 05-29-2007 3:10 AM |
| Developer Help Needed | Embedded Insider | Website Reviews And Website Questions | 0 | 05-28-2007 12:43 AM |
| M6.Net Pro-Developer special - 250 GB Space, 1.5 Tb B/W | ashishj@m6.net | Website Reviews And Website Questions | 0 | 05-28-2007 12:43 AM |
| freelance php/mysql developer wanted | paul watt | Website Reviews And Website Questions | 2 | 05-27-2007 11:14 PM |
| Featured Websites | ||||
|