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Old 06-26-2007, 2:09 PM   #1
Mike Brannigan [MSFT]
 
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Default Announching Updated Playlist Features

Xbox Live Playlist Update!
Posted by SketchFactor at 12/1/2004 11:16 AM

We've been gathering a lot of feedback since Halo 2 was released and today
we're happy to announce that we've released some significant updates to the
Xbox Live Matchmaking Playlists. Read on for the full scoop!



We've had a great first few weeks playing Halo 2 on Xbox Live but over the
course of our day to day play we found a few things that needed to be
tweaked and improved upon. Our own experiences, along with tons of feedback
from you, resulted in todays large Playlist Update.

You can read the full list of gametypes and maps for each playlist HERE.
Please note that while you will see a lot of different games, i.e. Oddball,
King, etc.., these are all weighted much less than the primary games (listed
at the top of each playlist).

Here's a quick overview of what has changed:

1. Two brand new playlists

· "TEAM SLAYER" - You wanted it, now you've got it. All team slayer,
all the time. This is a new ranked playlist so everyone will be able to
battle their way to the top of the leaderboards all over again.

· "RUMBLE TRAINING" - This is a new unranked playlist that shares
the Rumble Pit playlists. The best part about this new playlist is that you
can enter into it with guests and even as a party of up to 8 players.



2. Freshening Existing Playlists - The various gametypes and maps for the
existing gametypes have been freshened up and the various weights have been
adjusted to create more variety and take advantage of more of what's
available. Foundation has also been added where applicable.

3. Big Team Battle - You can now enter this playlist with a party of up to 8
players. However, please note that entering into playlists witih large
parties may result in longer wait times as the game tries to find another
party of 8. We'll be monitoring this.

4. Major Clan Match - This playlist now supports parties as small as 5 and
the team imbalance has been changed to 1. So, no more 6 vs. 8 matches.

5. Game Times - The match time limit for nearly every gametype has been
extended to allow for more carnage.

6. Miscellaneous Tweaks - A number of other little things have been adjusted
like removing the Banshee from the Head to Head matches on Ascension,
removing the glitched "Sudden Death" from some Assault games that could
cause the match to last forever and we even added a CTF variant featuring
Wraiths and turrets on Coagulation.

PLEASE NOTE : If you happen to be playing Xbox Live when the playlists were
released, you will need to sign out and sign back in again before you can
see the new playlists.

http://bungie.net/News/Story.aspx?li...E-C290DF4E1FDC




--

Regards,

Mike
--
Mike Brannigan [Microsoft]

This posting is provided "AS IS" with no warranties, and confers no
rights

Please note I cannot respond to e-mailed questions, please use these
newsgroups



 
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Old 06-26-2007, 2:10 PM   #2
that1doode
 
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Default Announching Updated Playlist Features

Why did the play lists change again??

that1doode


"Mike Brannigan [MSFT]" <mikebran@online.microsoft.com> wrote in message news:<#c3aTaF2EHA.924@TK2MSFTNGP14.phx.gbl>...
> Xbox Live Playlist Update!
> Posted by SketchFactor at 12/1/2004 11:16 AM
>
> We've been gathering a lot of feedback since Halo 2 was released and today
> we're happy to announce that we've released some significant updates to the
> Xbox Live Matchmaking Playlists. Read on for the full scoop!
>
>
>
> We've had a great first few weeks playing Halo 2 on Xbox Live but over the
> course of our day to day play we found a few things that needed to be
> tweaked and improved upon. Our own experiences, along with tons of feedback
> from you, resulted in todays large Playlist Update.
>
> You can read the full list of gametypes and maps for each playlist HERE.
> Please note that while you will see a lot of different games, i.e. Oddball,
> King, etc.., these are all weighted much less than the primary games (listed
> at the top of each playlist).
>
> Here's a quick overview of what has changed:
>
> 1. Two brand new playlists
>
> · "TEAM SLAYER" - You wanted it, now you've got it. All team slayer,
> all the time. This is a new ranked playlist so everyone will be able to
> battle their way to the top of the leaderboards all over again.
>
> · "RUMBLE TRAINING" - This is a new unranked playlist that shares
> the Rumble Pit playlists. The best part about this new playlist is that you
> can enter into it with guests and even as a party of up to 8 players.
>
>
>
> 2. Freshening Existing Playlists - The various gametypes and maps for the
> existing gametypes have been freshened up and the various weights have been
> adjusted to create more variety and take advantage of more of what's
> available. Foundation has also been added where applicable.
>
> 3. Big Team Battle - You can now enter this playlist with a party of up to 8
> players. However, please note that entering into playlists witih large
> parties may result in longer wait times as the game tries to find another
> party of 8. We'll be monitoring this.
>
> 4. Major Clan Match - This playlist now supports parties as small as 5 and
> the team imbalance has been changed to 1. So, no more 6 vs. 8 matches.
>
> 5. Game Times - The match time limit for nearly every gametype has been
> extended to allow for more carnage.
>
> 6. Miscellaneous Tweaks - A number of other little things have been adjusted
> like removing the Banshee from the Head to Head matches on Ascension,
> removing the glitched "Sudden Death" from some Assault games that could
> cause the match to last forever and we even added a CTF variant featuring
> Wraiths and turrets on Coagulation.
>
> PLEASE NOTE : If you happen to be playing Xbox Live when the playlists were
> released, you will need to sign out and sign back in again before you can
> see the new playlists.
>
> http://bungie.net/News/Story.aspx?li...E-C290DF4E1FDC
>
>
>
>
> --
>
> Regards,
>
> Mike

 
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Old 06-26-2007, 2:10 PM   #3
Devala Rees
 
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Default Announching Updated Playlist Features

They constantly improve them. They'll be changing frequently for a long
time, I'd imagine.

On 12/5/04 9:48 AM, in article
c900e52.0412050748.672cb43a@posting.google.com, "that1doode"
<rmanigold@gmail.com> wrote:

> Why did the play lists change again??
>
> that1doode
>
>
> "Mike Brannigan [MSFT]" <mikebran@online.microsoft.com> wrote in message
> news:<#c3aTaF2EHA.924@TK2MSFTNGP14.phx.gbl>...
>> Xbox Live Playlist Update!
>> Posted by SketchFactor at 12/1/2004 11:16 AM
>>
>> We've been gathering a lot of feedback since Halo 2 was released and today
>> we're happy to announce that we've released some significant updates to the
>> Xbox Live Matchmaking Playlists. Read on for the full scoop!
>>
>>
>>
>> We've had a great first few weeks playing Halo 2 on Xbox Live but over the
>> course of our day to day play we found a few things that needed to be
>> tweaked and improved upon. Our own experiences, along with tons of feedback
>> from you, resulted in todays large Playlist Update.
>>
>> You can read the full list of gametypes and maps for each playlist HERE.
>> Please note that while you will see a lot of different games, i.e. Oddball,
>> King, etc.., these are all weighted much less than the primary games (listed
>> at the top of each playlist).
>>
>> Here's a quick overview of what has changed:
>>
>> 1. Two brand new playlists
>>
>> · "TEAM SLAYER" - You wanted it, now you've got it. All team slayer,
>> all the time. This is a new ranked playlist so everyone will be able to
>> battle their way to the top of the leaderboards all over again.
>>
>> · "RUMBLE TRAINING" - This is a new unranked playlist that shares
>> the Rumble Pit playlists. The best part about this new playlist is that you
>> can enter into it with guests and even as a party of up to 8 players.
>>
>>
>>
>> 2. Freshening Existing Playlists - The various gametypes and maps for the
>> existing gametypes have been freshened up and the various weights have been
>> adjusted to create more variety and take advantage of more of what's
>> available. Foundation has also been added where applicable.
>>
>> 3. Big Team Battle - You can now enter this playlist with a party of up to 8
>> players. However, please note that entering into playlists witih large
>> parties may result in longer wait times as the game tries to find another
>> party of 8. We'll be monitoring this.
>>
>> 4. Major Clan Match - This playlist now supports parties as small as 5 and
>> the team imbalance has been changed to 1. So, no more 6 vs. 8 matches.
>>
>> 5. Game Times - The match time limit for nearly every gametype has been
>> extended to allow for more carnage.
>>
>> 6. Miscellaneous Tweaks - A number of other little things have been adjusted
>> like removing the Banshee from the Head to Head matches on Ascension,
>> removing the glitched "Sudden Death" from some Assault games that could
>> cause the match to last forever and we even added a CTF variant featuring
>> Wraiths and turrets on Coagulation.
>>
>> PLEASE NOTE : If you happen to be playing Xbox Live when the playlists were
>> released, you will need to sign out and sign back in again before you can
>> see the new playlists.
>>
>> http://bungie.net/News/Story.aspx?li...E-C290DF4E1FDC
>>
>>
>>
>>
>> --
>>
>> Regards,
>>
>> Mike


 
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Old 06-26-2007, 2:10 PM   #4
that1doode
 
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Default Announching Updated Playlist Features

What happened to the updated playlist???

rpm



"Mike Brannigan [MSFT]" <mikebran@online.microsoft.com> wrote in message news:<#c3aTaF2EHA.924@TK2MSFTNGP14.phx.gbl>...
> Xbox Live Playlist Update!
> Posted by SketchFactor at 12/1/2004 11:16 AM
>
> We've been gathering a lot of feedback since Halo 2 was released and today
> we're happy to announce that we've released some significant updates to the
> Xbox Live Matchmaking Playlists. Read on for the full scoop!
>
>
>
> We've had a great first few weeks playing Halo 2 on Xbox Live but over the
> course of our day to day play we found a few things that needed to be
> tweaked and improved upon. Our own experiences, along with tons of feedback
> from you, resulted in todays large Playlist Update.
>
> You can read the full list of gametypes and maps for each playlist HERE.
> Please note that while you will see a lot of different games, i.e. Oddball,
> King, etc.., these are all weighted much less than the primary games (listed
> at the top of each playlist).
>
> Here's a quick overview of what has changed:
>
> 1. Two brand new playlists
>
> · "TEAM SLAYER" - You wanted it, now you've got it. All team slayer,
> all the time. This is a new ranked playlist so everyone will be able to
> battle their way to the top of the leaderboards all over again.
>
> · "RUMBLE TRAINING" - This is a new unranked playlist that shares
> the Rumble Pit playlists. The best part about this new playlist is that you
> can enter into it with guests and even as a party of up to 8 players.
>
>
>
> 2. Freshening Existing Playlists - The various gametypes and maps for the
> existing gametypes have been freshened up and the various weights have been
> adjusted to create more variety and take advantage of more of what's
> available. Foundation has also been added where applicable.
>
> 3. Big Team Battle - You can now enter this playlist with a party of up to 8
> players. However, please note that entering into playlists witih large
> parties may result in longer wait times as the game tries to find another
> party of 8. We'll be monitoring this.
>
> 4. Major Clan Match - This playlist now supports parties as small as 5 and
> the team imbalance has been changed to 1. So, no more 6 vs. 8 matches.
>
> 5. Game Times - The match time limit for nearly every gametype has been
> extended to allow for more carnage.
>
> 6. Miscellaneous Tweaks - A number of other little things have been adjusted
> like removing the Banshee from the Head to Head matches on Ascension,
> removing the glitched "Sudden Death" from some Assault games that could
> cause the match to last forever and we even added a CTF variant featuring
> Wraiths and turrets on Coagulation.
>
> PLEASE NOTE : If you happen to be playing Xbox Live when the playlists were
> released, you will need to sign out and sign back in again before you can
> see the new playlists.
>
> http://bungie.net/News/Story.aspx?li...E-C290DF4E1FDC
>
>
>
>
> --
>
> Regards,
>
> Mike

 
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Old 06-26-2007, 2:10 PM   #5
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Default Announching Updated Playlist Features

Will there ever be 16 player Team Training??

 
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