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Old 06-26-2007, 2:23 AM   #1
Chris shehu
 
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I have a satellite Ethernet connection that can go up to 10mbps my average
speed is about 666..........lol serious.....anyways I cant use xbox live
with a Ethernet connection can I?


 
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Old 06-26-2007, 2:23 AM   #2
Percy G
 
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No, the latency of a satellite connection is too great.


"Chris shehu" <Chrisshehu@direcway.com> wrote in message
news:uWmGbZFGEHA.3912@TK2MSFTNGP10.phx.gbl...
| I have a satellite Ethernet connection that can go up to 10mbps my average
| speed is about 666..........lol serious.....anyways I cant use xbox live
| with a Ethernet connection can I?
|
|


 
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Old 06-26-2007, 2:23 AM   #3
Chris shehu
 
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latency?
"Percy G" <percyg77NOSPAM@sbcglobal.net> wrote in message
news:q04bc.17320$HG5.7372@newssvr27.news.prodigy.c om...
> No, the latency of a satellite connection is too great.
>
>
> "Chris shehu" <Chrisshehu@direcway.com> wrote in message
> news:uWmGbZFGEHA.3912@TK2MSFTNGP10.phx.gbl...
> | I have a satellite Ethernet connection that can go up to 10mbps my

average
> | speed is about 666..........lol serious.....anyways I cant use xbox live
> | with a Ethernet connection can I?
> |
> |
>
>



 
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Old 06-26-2007, 2:23 AM   #4
Mike
 
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"Chris shehu" <Chrisshehu@direcway.com> wrote in message
news:utoeAmFGEHA.2664@TK2MSFTNGP11.phx.gbl...
> latency?

packet loss, right? im probably not the right person to explain this but im
pretty sure im right: if you send 20 packets of information and only 5 are
ever recieved, you have horrible latency and those 15 lost packets need to
be re-sent. this would cause huge problems with xbox live. i think (;

mike
--
"Growing older is mandatory.
Growing up is optional."


 
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Old 06-26-2007, 2:23 AM   #5
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The time it take for your signal to travel the several miles up to the
satellite and them back down the several miles.

For example if I ping almost any site that gives replies I usually have
less then 100 ms for the reply where as with your signal doing the extra
traveling it would be 200+ thus a slow time for data to travel also
called latency.

This basically means that for you to play games online you will need to
use a different Internet connection then your satellite connection.

You can also look up the word "latency" at
http://dictionary.reference.com/ I found the following reference at

http://dictionary.reference.com/search?q=latency

The one that answers the question of what the word means for networking
is listed below.

"latency



<communications> 1. The time it takes for a packet to cross
a network connection, from sender to receiver.

2. The period of time that a frame is held by a network device
before it is forwarded.

Two of the most important parameters of a communications
channel are its latency, which should be low, and its
bandwidth, which should be high. Latency is particularly
important for a synchronous protocol where each packet
must be acknowledged before the next can be transmitted.

(2000-02-27)



Source: The Free On-line Dictionary of Computing, © 1993-2003 Denis Howe "

Chris shehu wrote:

> latency?
> "Percy G" <percyg77NOSPAM@sbcglobal.net> wrote in message
> news:q04bc.17320$HG5.7372@newssvr27.news.prodigy.c om...
>
>>No, the latency of a satellite connection is too great.
>>
>>
>>"Chris shehu" <Chrisshehu@direcway.com> wrote in message
>>news:uWmGbZFGEHA.3912@TK2MSFTNGP10.phx.gbl...
>>| I have a satellite Ethernet connection that can go up to 10mbps my

>
> average
>
>>| speed is about 666..........lol serious.....anyways I cant use xbox live
>>| with a Ethernet connection can I?
>>|
>>|
>>
>>

>
>
>


 
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Old 06-26-2007, 2:23 AM   #6
Quaoar
 
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joker wrote:
> Please see attachment as both the post of "latency?" & reply of random
> thoughts could have been resolved by doing a quick, painless, & easy
> search at http://www.google.com or http://dictionary.reference.com for
> two quick examples. If you do a search for latency you will see that
> it has something to do with data arriving late. (please note that is
> the first half of the word and should get a really big duh for both
> of you.)
>
> Mike wrote:
>
>> "Chris shehu" <Chrisshehu@direcway.com> wrote in message
>> news:utoeAmFGEHA.2664@TK2MSFTNGP11.phx.gbl...
>>
>>> latency?

>>
>> packet loss, right? im probably not the right person to explain this
>> but im pretty sure im right: if you send 20 packets of information
>> and only 5 are ever recieved, you have horrible latency and those 15
>> lost packets need to be re-sent. this would cause huge problems with
>> xbox live. i think (;
>>
>> mike


The pic is appropriate, but, alas, this is not a binaries newsgroup and
*posting* the pic is not appropriate.

Q


 
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