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| lead programmer says he doubts this quality of lighting could be done on PS3 uses some form of static/pre-baked global illumination, something that cannot really be done completely dynamically on current consoles (even Xbox 360). but the effect pulled off of even static global illumination is awesome. http://koti.mbnet.fi/tiong/convictio...i/IMG_0002.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0003.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0005.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0006.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0007.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0008.JPG http://koti.mbnet.fi/tiong/convictio...i/IMG_0011.JPG larger versions here: http://mbnet.fi/tiong/conviction/ __________________________________________________ _______ http://tinyurl.com/2yrmx8 http://www.gamespot.com/pages/forums...5609743&page=0 Magazine article: - No more sneaking around in the shadows. Apparently you're going to be more like James Bond and infiltrate buildings in plain daylight. You won't have to use force or sneak around as long as you don't act suspiciously. - According to the article, every single object that is rendered on screen has physical properties and most of them can be used by Sam. For example, Sam can pick up furniture and use it as a weapon, or throw printers at enemies or papers in the face of enemies to gain the upperhand in fights. - Melee fights are much more than "press this button to hit" this time around. There's different context sensitive attack buttons and as mentioned before lots of environmental interaction. - Some pretty negative comments about the ps3 made by the devs. They state the fact that they are exclusive to the 360 allows them to do much more than if they were multiplatform (duh) but they also state they doubt they would be able to achieve what they're doing with the game on the 360 on the ps3 even if it was ps3 exclusive. "The lead programmer told the magazine he doubts they would have been able to pull of the lightning effects they have right now on the ps3. That's the only thing they say straight out, but they do state they believe they're much better off on the 360. " __________________________________________________ _________________ | |||
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| | #3 | ||
| "AirRaid" <airraid1400@gmail.com> wrote in message news:1178472182.688599.236510@l77g2000hsb.googlegr oups.com... > > lead programmer says he doubts this quality of lighting could be done > on PS3 > > uses some form of static/pre-baked global illumination, something that > cannot really be done completely dynamically on current consoles (even > Xbox 360). but the effect pulled off of even static global > illumination is awesome. What happened to Sam Fisher? | |||
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| | #4 | ||
| On 6 May, 18:23, AirRaid <airraid1...@gmail.com> wrote: > "The lead programmer told the magazine he doubts they would have been > able to > pull of the lightning effects they have right now on the ps3. That's > the > only thing they say straight out, but they do state they believe > they're > much better off on the 360. " > __________________________________________________ _________________ But, the question is, is it because they just don't know how to pull it off on the PS3, or that it's not actually capable of doing it? | |||
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| | #5 | ||
| "Alan" <alan.d.shaw@googlemail.com> wrote in message news:1178475407.237282.121650@n59g2000hsh.googlegr oups.com... > On 6 May, 18:23, AirRaid <airraid1...@gmail.com> wrote: >> "The lead programmer told the magazine he doubts they would have been >> able to >> pull of the lightning effects they have right now on the ps3. That's >> the >> only thing they say straight out, but they do state they believe >> they're >> much better off on the 360. " >> __________________________________________________ _________________ > > But, the question is, is it because they just don't know how to pull > it off on the PS3, or that it's not actually capable of doing it? I would imagine its more the former but they do not want to admit it. I can't see a scenario where the ps3 cannot do what the 360 can do. | |||
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| Tags: 360, cell, conviction, exclusive, ps3, splinter, version, xbox |
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