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| On Tue, 24 Jun 2003 02:54:21 GMT, "El Guapo" <plethora@pinatas.com> wrote: >"Ransack The Elder" <none@noneya.com> wrote in message >news:19NJa.9703$C83.954636@newsread1.prod.itd.ear thlink.net... >> OH GOD NO!! >> >> No more...uhhh......mmmm.................. >> >> .......**** I can't think of an Acclaim game worth having..... > >I disagree. There are a handful worth taking a chance on at around the $10 >price point. And considering how many games they have released, that's >pretty pathetic. > >In fact, I'm playing Turok now ($10 at TRU) and the game is absolutely >amazing! There are some chapters that haven't rocked my world. But I agree with you overall. Turok Evolution is much better than I had anticipated. It's a standard shooter but it's action packed and runs smoothly. Worth $10 easily IMHO. flounda > >Amazing that Acclaim actually thought it was ready to be shipped. Amazing >that such a huge budget could be wasted without creating a good game. >Amazing that level designers could underuse a game engine so badly. > > | |||
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| | #2 | ||
| <flounda@usit.net> wrote in message news:3ef84249.1537460@news.cis.dfn.de... > On Tue, 24 Jun 2003 02:54:21 GMT, "El Guapo" <plethora@pinatas.com> > wrote: > > >"Ransack The Elder" <none@noneya.com> wrote in message > >news:19NJa.9703$C83.954636@newsread1.prod.itd.ear thlink.net... > >> OH GOD NO!! > >> > >> No more...uhhh......mmmm.................. > >> > >> .......**** I can't think of an Acclaim game worth having..... > > > >I disagree. There are a handful worth taking a chance on at around the $10 > >price point. And considering how many games they have released, that's > >pretty pathetic. > > > >In fact, I'm playing Turok now ($10 at TRU) and the game is absolutely > >amazing! > > There are some chapters that haven't rocked my world. But I agree with > you overall. Turok Evolution is much better than I had anticipated. > It's a standard shooter but it's action packed and runs smoothly. > Worth $10 easily IMHO. My main impression is that the level designers must be awful, or the game engine is a real bitch to work with. The game is capable of some cool stuff, it just isn't used properly, and the balancing is terrible. I'm impressed by the landscapes, except that they are so contrived and boring. But from a technical standpoint I think they are pretty good, and the game runs smoothly. The controls are solid, though more options would be much appreciated, especially as the game gets more difficult. The flying levels are similar, they went to the trouble of making a simple, fun flying game, then wasted it with boring objectives. Though the engine is obviously at fault in some cases, too. Why would they go through all of the effort to create a world full of trees and bushes and plants, and then make it all worthless because you can't use them as cover? The enemies apparently see right through it like it wasn't there, which, unfortunately, is not the case for the player. Hell, you can't even hit the ground to avoid fire effectively. Crawling barely gives you any protection. What's also weird is that even standing up it looks and feels like you're about two feet tall, I'm not sure why. When I first started playing the game, I saw some bushes move like they were being disturbed, and I thought "cool, that must mean there is an animal there..." and of course there wasn't, they just seem to move for no reason. (If it's supposed to be due to the "wind", please - wind doesn't move individual plants as if they were being shaken.) And they give you poison arrows - why? They don't work on bigger animals, as far as I can tell, which would be the logical use for them. Maybe there's a use for them later in the game, I don't know, but right now they seem to be a waste. This is just one of those games that pisses you off more because of what it could have been than because it's just terrible. If the game just totally sucked, fine. But this game could have been really good if the commitment had been there. And don't even get me started on loading times. Sheesh. For 10 bucks is it worth a shot? Sure. The controls are solid, and that always goes a long way towards making a game playable. As you said there's a lot of action. There are also cheat codes available that will let you skip sucky levels, or go right to one you like, so that's helpful. But I feel sorry for the people who paid $50, though I guess it was their own fault for not reading reviews first. | |||
| | #3 | ||
| On thing that turned me off was sniping alligators. IT would take 3 shots to kill them and if you were far enough away, they would not budge when shot. They would just lie there and take it. Mulit-player mode is worth the $10. | |||
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| Tags: acclaim, drops, gamecube, support |
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