As usual, **** weed, your bias towards the **** box has clouded you
cum filled eyes once again.
" According to a Finnish gamer on the PS3Forums, he claims, "Well
that's pretty faulty translation. The dev never says, that the game
wouldn't be possible on the ps3. He only states that IF they would
have gone multiplatform, they would have to change the lightning
effects radically because of the differences of coding for each
consoles. He actually says nothing bad about the PS3."
http://n4g.com/News-38137.aspx http://ps3forums.com/showpost.php?p=...&postcount=105
You should really do some proper research before embarrassing yourself
repeated, you little ****ing **** stain.
On May 6, 12:22 pm, AirRaid <airraid1...@gmail.com> wrote:
> lead programmer says he doubts this quality of lighting could be done
> on PS3
>
> uses some form of static/pre-baked global illumination, something that
> cannot really be done completely dynamically on current consoles (even
> Xbox 360). but the effect pulled off of even static global
> illumination is awesome.
>
> http://koti.mbnet.fi/tiong/convictio...i/IMG_0011.JPG
>
> larger versions here:http://mbnet.fi/tiong/conviction/
>
> __________________________________________________ _______http://tinyurl.com/2yrmx8http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=25609743&...
>
> Magazine article:
>
> - No more sneaking around in the shadows. Apparently you're going to
> be more
> like James Bond and infiltrate buildings in plain daylight. You won't
> have
> to use force or sneak around as long as you don't act suspiciously.
>
> - According to the article, every single object that is rendered on
> screen
> has physical properties and most of them can be used by Sam. For
> example,
> Sam can pick up furniture and use it as a weapon, or throw printers at
> enemies or papers in the face of enemies to gain the upperhand in
> fights.
>
> - Melee fights are much more than "press this button to hit" this time
> around. There's different context sensitive attack buttons and as
> mentioned
> before lots of environmental interaction.
>
> - Some pretty negative comments about the ps3 made by the devs. They
> state
> the fact that they are exclusive to the 360 allows them to do much
> more than
> if they were multiplatform (duh) but they also state they doubt they
> would
> be able to achieve what they're doing with the game on the 360 on the
> ps3
> even if it was ps3 exclusive.
>
> "The lead programmer told the magazine he doubts they would have been
> able to
> pull of the lightning effects they have right now on the ps3. That's
> the
> only thing they say straight out, but they do state they believe
> they're
> much better off on the 360. "
> __________________________________________________ _________________