PS3 vs 360 = DX9 vs DX10? | |
"Paul Smith" <Paul@nospam.windowsresource.net> ha scritto nel messaggio
news:E4B9AED6-0763-4D1F-B029-E2282D462E16@microsoft.com...
> "Andrew" <spamtrap@127.0.0.1> wrote in message
> news:c9642352llar5cli30one7ica3vjavfbh1@4ax.com...
>
>> Both the 360 and PS3 are based on DX9 GPU's.
>
> The Xbox 360 GPU has some features found in DirectX 10 cards. Such as a
> unified shader.
oh yes and hardware tessellator, for example
and features that even dx10 misses, as memexport, core/cache locking,
procedural geometry etc |