joker wrote:
> Please see attachment as both the post of "latency?" & reply of random
> thoughts could have been resolved by doing a quick, painless, & easy
> search at http://www.google.com or http://dictionary.reference.com for
> two quick examples. If you do a search for latency you will see that
> it has something to do with data arriving late. (please note that is
> the first half of the word and should get a really big duh for both
> of you.)
>
> Mike wrote:
>
>> "Chris shehu" <Chrisshehu@direcway.com> wrote in message
>> news:utoeAmFGEHA.2664@TK2MSFTNGP11.phx.gbl...
>>
>>> latency?
>>
>> packet loss, right? im probably not the right person to explain this
>> but im pretty sure im right: if you send 20 packets of information
>> and only 5 are ever recieved, you have horrible latency and those 15
>> lost packets need to be re-sent. this would cause huge problems with
>> xbox live. i think (;
>>
>> mike
The pic is appropriate, but, alas, this is not a binaries newsgroup and
*posting* the pic is not appropriate.
Q