"Will Calhoun" <whats@mattayou.com> wrote in message
news

Rw148j3DHA.1052@TK2MSFTNGP12.phx.gbl...
> "The issues we are facing began surfacing heavily the day after Christmas.
> Another title (not published by Microsoft and one I will not name) that is
> super popular and Live enabled has a issue with how they handle
leaderboard
> records. Their issue causes a huge hit on the stats record servers on
Live.
> Each access of their leaderboard is the equivalent of 20+ normal titles
> accessing their leaderboards. While the data center worked very well and
> bulked up for the post-Christmas rush their capacity was based on
projected
> games out their. This one game blew all that out the window.
Nice. So even if the game in question fixes the bug, as soon as 20 new
titles ship/ no of users explodes, there is no guarantee that TS stats would
work.
Currently, I am ok with this as I have just started and hoping that things
will fall in place soon and then we might experience an environment where
stats and rankings reflect your true skill.
So if this happens again 6 months down the line, it will suck big time.
Can't M$ work with xsn to have some servers dedicated to their games so that
they have to bother only about their problems like buggy network library.
Comeon guys.. I am using TopSpin in my Xbox Vs Ps2 debates with my friends..
don't let me down.