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Old 06-26-2007, 1:30 AM   #9
Union Kane
 
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Agreed Avalanche. The other reason is to ensure a) the person playing is
an adult or b) has an adult's permission. Unless the were sneak mommy's
credit card out her purse while she was sleeping. Many games state that the
ESRB rating changes when going online, and for good reason. This takes
liability off of Live for your son's higher rate of cuss word use.

"Avalanche" <cleryjNOSPAM@bellsouth.net> wrote in message
newsPodhj1XDHA.4040@tk2msftngp13.phx.gbl...
>
> <jasonvandeven@hotmail.com> wrote in message
> news:006301c35f54$a5da3ae0$a101280a@phx.gbl...
> >
> > >-----Original Message-----
> > >I was thinking about getting xbox live but I want to

> > know if it is worth it.
> > >If sum people will reply and let me know what they think

> > that would be very
> > >helpful. I have heard goods things about it but I want

> > to make sure.
> > >
> > >.
> > >

> > XBL is an excellent online gaming arena, don't get me
> > wrong. But the must have of a major credit card is not a
> > good thing at all. You absolutely HAVE to ahve a credit
> > card to play XBL and if you don't your out 80$. This has
> > happened to me, so only if you have a credit card will
> > you be able to play XBL.

>
> A debit card or check card will also work fine, if it is one with a

Visa
> logo, it works just like a credit card and withdraws directly from your
> checking account. Maybe even a prepaid credit card might work. I think
> that requiring a credit card is perfectly reasonable, Xbox Live is an

online
> service and virtually everything online requires a credit card. With
> subscriptions and future content requiring payment, I don't blame them at
> all for not wanting to deal with sending out bills and having to worry

about
> collecting payments. I imagine it might even save a bit of money that

could
> even help keep the cost down for the consumers.
> If you don't have a credit card I would suggest you get one, no credit
> isn't much better than bad credit, it's best to get started building up

your
> credit by maintaining a credit card as soon as possible. If you paid $80

(I
> assume Canadian dollars) for Xbox Live and can't use it, that is not
> Microsoft's fault, it is your fault for not reading the requirements that
> are clearly written on the box.
>
>



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