Zelda: Twilight Princess - interview with Eiji Aonuma | |
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:17Lje.4081$X92.162@newsread2.news.pas.earthli nk.net...
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
>> Hrmf... what is the matter with developers these days? Can't they see
>> that
>> people WANT 16:9? I hate it when I have to have big black borders on the
>> sides because the stupid developers didn't implement proper widescreen
> mode.
>>
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
Just for your information, implementing 16:9 in a game doesn't mean it'll
get letterboxed if you use the game on 4:3 tvs. All games with 16:9 support
also support 4:3 by default. The 16:9 is an option, not a forced feature in
games. You will still use your whole screen if you use it in 4:3.
Tommy |