Zelda's secret Director | |
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:lBEoc.18401$V97.13382@newsread1.news.pas.eart hlink.net...
> "Jonathan" <allspammersmustdie@becausetheyareassholes.com> wrote in
message
>
> > The only thing I can hope from this Zelda is that they attempt to make
it
> > mesh with other Zelda games. I don't like how Win Waker has almost
nothing
> > to do with Ocarina, even though they make many references that the other
> > link, AKA the hero of time....
>
> ...and I hope they DON'T do that. Wind Waker is the only time they ever
> have, and it was cool to see references to Ocarina of Time, but mostly
> because that was a better game than WW.
> Every other Zelda game that had any kind of tie to another one went pretty
> much like this: "After Link's last adventure, he went to ... and found a
new
> adventure." And that's it. Let the game stand on its own. Trying to
> retro-write a story to encompass all the incompatible versions of the
Zelda
> games is an exercise in futility. If they'd like to say "this game takes
> place after Majora's Mask, Link is grown up again, and the land is in
> peril..." that's great, but I think they should leave it at that, like
they
> always have before.
>
>
I thought Wind Waker was a lot better than Ocarina. Triforce collecting
excepted. |