Not sure what it costs, but check out the Gamebryo engine at
http://www.ndl.com. It's the engine used for Dark Age of Camelot,
Morrowind, Freedom Force and quite a few other well known titles.
On Fri, 05 Mar 2004 16:11:15 GMT, Miss Elaine Eos
<Misc@*your-shoes*PlayNaked.com> wrote:
> In article <ad661dde.0403042259.6a396371@posting.google.com>,
> basilisk005@yahoo.com (Basilisk) wrote:
>
>> I'm interesting in developing an RPG. I'm looking for the best game
>> engine for this task. I have the money. Now I just need to find the
>> engine that will give me the most bang for my buck.
>>
>> This engine should support
>>
>> 1) 3ds max, AI.implant (and all functions thereof)
>> 2) reflections, see-thru windows
>> 3) getting the most out of hyperthreading
>> 4) very large map, preferably not divided into clumsy cells ala
>> Morrowind
>> 5) generally not being a pain in my ass
>>
>> I'm willing to spend up to about a quarter mil for a license to such
>> an engine.
>
> For $250k, I'd think that you could spend 3 minutes on Google and a few
> hours investigating what you find, there 
>
> When you're spending 6 figures, taking advice from the usenet seems...
> suboptimal.
>
> Misc "not counting THIS post, of course! <G>"
>
> P.S. I think you'll find that engines license for about 1/10 of that
> price, some even less. Good luck!
>
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