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Old 06-11-2007, 10:29 AM   #8
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Default MGS4 all but confirmed for Xbox 360 - Kojima Productions basicly implies a '360 version of MGS4

The 360 has more graphics power than the PS3 actually. CPU wise the PS3 has
the upper hand.

"Brenden D. Chase" <brenden.chaseREMOVETHIS@gmail.com> wrote in message
newsVq3i.77467$vE1.6065@newsfe24.lga...
>
> "AirRaid" <airraid1400@gmail.com> wrote in message
> news:1179507702.675467.31870@w5g2000hsg.googlegrou ps.com...
>> http://www.1up.com/do/newsStory?cId=3159604
>>
>> Payton knows fans have legitimate concerns about Kojima Productions
>> possibly compromising the game's ambition due to issues arising from
>> concurrent Xbox 360 development -- divided resources, less disc space,
>> etc. -- and he addressed those directly:
>>
>> "I can tell you honestly at this point, we have not changed the game
>> in any form with the idea of 'oh, we got to do this on 360.' Put aside
>> whether or not we're developing for 360 or not, the game is built on
>> the PS3 hardware, as you guys have known for the past two years or
>> so."
>>
>> In other words: if MGS4 comes to Xbox 360, it has not affected the
>> game's development. This is the same game Hideo Kojima decided to
>> produce from day one. Make sure to listen to the podcast for more from
>> Payton and the 1UP boys about Snake, Xbox 360 vs. PS3 and more.
>>

>
> AKA "We promise not to dumb down the game just so we can port it more
> easily because we all know the 360 has less power, and less disc space"
>


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