"Chris Stevens" <news@thestevensfamily.plus.com> wrote in message
news:f0sdr7$ku5$1@aioe.org...
> "Deano" <deano@mailinator.com> wrote in message
> news:59cenuF2jr0abU1@mid.individual.net...
> > But it didn't used to be.
> >
> > I just finished playing half a dozen games or so and every one was
ruined
> by
> > quitters. They better bloody penalise the quitting bastards in Halo 3.
>
> I've also been playing it a bit recently. People do quit, but as I'm
usually
> playing Rumble Pit, it doesn't matter too much (in fact, I'm quite pleased
> when high level people quit!). I guess it could be a real pain in the arse
> for BTBs and the like, though.
> Also, I played a night of just double team a couple of weeks back, and did
> come across several pairs that obviously should have been reasonably high
> level who completely caned us, then quit one kill from the end. I presume
> they were doing it to actively avoid levelling up, but I have absolutely
no
> idea why.
I mainly play team games but maybe a few rumble pits would be an idea. I
just don't get why so many people connect and then drop out. I'm interested
to see how the veto feature pans out in Halo 3.
> Oh, and Viva Pinata is not a girls game.
Oh I forgot about that one